COMMUNITY: 3.20 “Digital Estate Planning”
Over the last few years, Community has created some of my favorite half-hours of television ever. the paintball episode; the Goodfellas spoof about chicken fingers; the Claymation Christmas episode… You get the idea. But last night’s “Digital Estate Planning” might have been the best. The gang spends most of the episode as avatars inside an 8-bit style video game, and I spent most of the half hour flooded by memories of a Nintendo Entertainment System childhood.
This was a really fun, very nostalgic episode for me. I just want to run down a few things that really made me smile.
- Loved the 8-bit music.
- If you didn’t notice, Jeff’s jump looked a lot like Megaman’s
- As for the game itself, it looked to me like a bit of a cross between an advanced Zelda II: The Adventure of Link and Castlevania II… Both of those games were pretty damn hard, so if the Hawkthorne challenge was anything like them, we should give the study group a lot of credit.
- I like how the Elder Hawthorne transformed into a ridiculously difficult boss after his first form was vanquished. Very video game-y of you, Community. If only I could have used one of those flying atom bombs that Pierce was riding back in my 8 and 16 bit game playing days.
- The overland map resembled the 16-bitSuper Mario World, though I’m pretty sure that game didn’t have a Gay Island.
All in all, “Digital Estate Planning” was a trip down memory lane for me. Now, if only someone could go out there and actually MAKE this game. Maybe a Kickstarter, anyone? I’ll pledge $20, I promise!